Let's face it. When it comes to sports in the United States, we're a nation obsessed with stats and fantasy. Major League Rugby is still in its infancy, so we're probably not going to be getting any kind of online fantasy format for it for a while (fingers crossed though!)
To hold us over until that time comes, we here at Penguin Tundra have created a do-it-yourself fantasy scorecard that you and your fellow fans can fill in and compete with one another from week to week. Check out the rules and how to play below, with the score card and season tracker sheets available for download here:
Full Package: Includes the score card, season tracker sheet, and list of rules and how to play.
Score Card: Just the Score Card.
Season Tracker: The season tracker for your league.
Rules and How to Play:
-Players in your league set a line-up each week, choosing ruggers from each club’s game day roster. There is no limit to how many rosters one player can appear on.
-Starting line-up contains three Backs, two Forwards, and one Full Team.
-Backs gain points via Tries (Five Points), Conversions (Two Points), and Kicks/Drops (Three Points).
-Forwards gain points via Tries (Five Points), Conversions (Two Points), Kicks/Drops (Three Points), and Scrums Won (One Point).
-Full Teams start out with TEN POINTS to begin the match, and gain points via Tries (Three Points), Conversions (One Point), Kicks/Drops (Two Points), Scrums Won (One Point), and either PLUS ONE POINT for a Win or MINUS ONE for a Loss.
-Players and Full Teams lose THREE POINTS for Red Cards, and lose TWO POINTS for Yellow Cards.
-The player with the most points at the end of a week gets a ‘Win Bonus’ for the end of the year tally, each one being worth five points. A Win Bonus is signified on your season tracker card as a WB in the corner of each week’s box. The WB is circled every time a player receives a Win Bonus.
-Scrum-Halves may be played in either a Forward or Back slot, but may not gain points for Scrums Won if designated as a Back.
-Player must be designated as a ‘9’ on the game day roster to played as a Scrumhalf.
-You may only designate one Scrumhalf per game.
-Even if a player switches from a Forward to a Back or a Back to a Forward mid-game, they remain in whatever designated slot they began the game in.
-League champions are decided by calculating the total amount of points plus whatever Win Bonuses they may have. In the event of a tie, the breaker goes to whoever has more Win Bonuses. If it is still tied, then the breaker goes to whoever had the most Full Team wins. If it is still tied, the breaker goes to whoever had the fewest Red Cards. If it is STILL tied, then you ruck.
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Penguin Tundra Sports Blog was created in 2016 by a very bored college student who was obsessed with Rugby and Football. That same college student knew how to write pseudo-intelligently, so what better way to show off than to create a blog. Along your journey though the Tundra's domain, you may come across outlandish opinions, horrible spelling errors, and some shit that is just outright wrong. Well then, you should comment, give my blog more attention, and we will have our day in internet court. Otherwise, I hope you enjoy talking about sports as much as I do.
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